Undo, and the toolbar in three groups
Undo takes back one's own latest mark, by the button, Ctrl+Z or two quick taps of the eraser; the toolbar's drawing tools, the page and view, and the session stand in three groups that do not move when the tool changes; the buttons are a little smaller.
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@@ -48,10 +48,11 @@ place in it waits for the host to return.
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## The screen
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Across the top is the toolbar, one row holding everything: the tools
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and their settings, the view, the host's page buttons, your notebook,
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and **Session**, which opens a window with the participants and the
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invitation. Below it the page has the whole width of the window. Every button
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Across the top is the toolbar, one row holding everything in three
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groups: on the left the tools, their settings and **Undo**; in the
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middle the page and the view; on the right the host's page buttons,
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your notebook, and **Session**, which opens a window with the
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participants and the invitation. Below it the page has the whole width of the window. Every button
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explains itself: rest the pointer on it for two seconds and its
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explanation appears beneath it.
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@@ -117,7 +118,24 @@ and to the next ones.
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**Eraser** removes your own writing. Move it across a stroke and the
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whole stroke goes; across a text block and the block goes. It removes
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nothing of anyone else's, and nobody else's eraser can touch yours. An
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erased stroke is gone from the page for everyone.
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erased stroke is gone from the page for everyone, until you undo the
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erasure.
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### Undo
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**Undo**, the last button of the drawing tools, takes back your latest mark: a
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stroke, what one movement of the eraser removed, a text block as you
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last typed or moved it, a Hide rectangle made, moved or removed. Press
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it again for the mark before that, and so on back to the beginning of
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the page. Ctrl+Z (Command+Z on a Mac) does the same, and so do two
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quick taps of the Eraser on empty paper, away from anything the eraser
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would remove; a tap that erases something is never half of such a
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double tap. Undo acts only on your own marks, since nobody can change
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anyone else's, and only on marks made on this page since you opened it:
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after a reload of the tab, or on a page loaded from a notebook, there is
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nothing to undo although the marks are there. The button is grey when
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there is nothing to undo. An image cannot be undone; put it back with
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**Image** if a tap of the eraser removed it by mistake.
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### The view
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@@ -195,7 +195,8 @@ anyone included, is covered in white, marked by blue corners that tell
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the students something is there. Use it to cover a solution until the
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student has tried, or a part of the exercise for later. Rest the pen on
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it to move it, near a corner to resize it; a tap of the eraser removes
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it and shows what was covered. Nothing under a Hide is lost, and a
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it and shows what was covered, and **Undo** takes back any of these as
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it does your writing. Nothing under a Hide is lost, and a
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student cannot uncover it by hiding your writing on their screen: a Hide
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belongs to the page, not to your writing. A Hide is white in an
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exported picture and in the page file as other programs see it.
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@@ -151,6 +151,17 @@ layer from that participant. A client that reconnects after a dropped
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connection sends its whole layer again, so that nothing drawn meanwhile
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is lost.
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Undo is personal, since nobody can change another's layer, and is a
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stack of one's own gestures kept in the browser tab for the page being
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written: a stroke; the strokes and text blocks one movement of the
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eraser removed, kept whole; a text block as it was before an editing or
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a move; a Hide rectangle as it was before it was made, moved or removed.
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Undoing sends the ordinary messages, except that erased strokes come
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back by a `stroke_restore` message carrying them whole. Images are not
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in the stack, because their data is not kept. The stack is cleared when
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the page changes and is not in the page file, so a reloaded tab starts
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with nothing to undo.
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## The page file
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A notebook is a directory. The page being written is `Current.svg` in
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@@ -264,7 +275,10 @@ by which the page grows (`page_model.js`), the tooltip delay
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slack, `pen_input.js`), the reach of an image's corner (24 pixels,
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`renderer.js`), the smallest an image can be scaled to (1 cm,
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`page_model.js`), how often a dragged image's place is sent (40 ms,
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`session.js`) and the points of a stroke (25 ms, `session.js`), the colour and width of a text rectangle's frame
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`session.js`) and the points of a stroke (25 ms, `session.js`), the
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interval of the eraser's double tap (400 ms, `DOUBLE_TAP_MS` in
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`main.js`) and how many gestures can be undone (100, `UNDO_LIMIT` in
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`session.js`), the colour and width of a text rectangle's frame
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(`page_file.js`) and whether the frame is shown whole or as corners on
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screen (`TEXT_FRAME_STYLE` in `renderer.js`; the file and the export
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always hold the whole frame).
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